**REQUIRES A GAMEPAD**
Aube is a top-down zelda like adventure game, mixing contemplation and elegant / fencing-inspired fights, where waiting for the right opportunity is crucial in order to defeat your opponents.
It was made by our team of 6 students at Rubika Supinfogame, France, for our 2nd year project.
We tried to polish it as much as we could, however if you find yourself stuck because of some game-breaking bugs/exploits, you can use the 1,2,3,4,5,6,7,8,9,0 buttons to (re)load any of the game scenes.
The Team :
Pierre-Louis Mabire : Environment Art, Animations
Alexandre Villiers-Moriamé : Painting, Animations
Antoine Destailleurs : Character Design, Animations
Guilhem d'Humières : Game Design, Sound Design, Music, Programming
Nils Nerson : Game Design, Lead Programming
Nicolas Ceriani : Game Design, Technical Art, Programming